Map And Gametype Specs:
MAPS: USE all LATEST MLG
versions – V6 is listed here, however, they may NOT be the most current.
Game type: Team Slayer
Amplified
Onslaught
Construct
Narrows
The Pit
Guardian Blackout * Cold Storage * Standoff *
* Map will be used in a limited rotation in the upcoming season. Map variants can be found HERE. Look for the map name with the HC35BL prefix (i.e. "HC35BL Blackout")
Game type: Multi Flag CTF
Onslaught
Narrows
The Pit
Game type: KOTH
Construct
The Pit
Game type: Oddball
Guardian
GAMETYPE SPECS:
All Games
Primary Weapon = Battle Rifle
Custom Powerup Traits, Duration = 3 Seconds
Custom Powerup Traits, Damage Resistance = Invulnerable
Custom Powerup Traits, Shield Multiplier = 3X Overshields
Custom Powerup Traits, Shield Recharge Rate = 200%
Custom Powerup Traits, Player Speed = Unchanged
Shield Recharge Rate = 90%
Damage Modifier = 110%
Player Speed = 110%
Motion Tracker Mode = Off
Suicide Penalty = None
Betrayal Penalty = None
Team Changing = Not Allowed
MLG CTF Nar v6
Flag At Home to Score = Enabled
Flag Return Time = 3 Seconds
Flag Reset Time = 15 Seconds
Flag Carrier Traits, Damage Modifier = 50%
Time Limit = 30 Minutes
MLG CTF Ons v6
Captures to Win = 5
Flag At Home to Score = Enabled
Flag Return Time = 3 Seconds
Flag Reset Time = 15 Seconds
Flag Carrier Traits, Damage Modifier = 50%
Time Limit = 30 Minutes
MLG CTF Pit v6
Flag Return Time = Disabled
Flag Reset Time = 15 Seconds
Flag Carrier Traits, Damage Modifier = 50%
Time Limit = 30 Minutes
Each CTF game is allocated 30 minutes. The first 15 are used for regular play. If by the end of the 15 minutes the maximum number of flags scored is not reached then the game is over, if one team has the lead, the game is then ended by the party leader. Only if the score is tied will the extra 15 minutes be used. Who ever gets the first flag capture in the extended 15 minutes will win the game.
MLG Ball v6
Score to Win = 250
Ball Carrier Traits, Damage Modifier = 50%
Time Limit = 15 Minutes
MLG King v6
Score to Win = 250
Hill Movement = 2 Minutes
Hill Movement Order = Sequence
Time Limit = 15 Minutes
Respawn Time = 10 Seconds
MLG TS v6
Time Limit = 15 Minutes
Vehicle Set = No Vehicles
All of this is subject to change – maps & gametypes may be added at the discretion of League front office.
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